SJL4 May 2020 Game Changers Thinking/Feeling Pack

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Description

The students at Newlands Intermediate have learnt that creating successful digital technologies requires a realistic, think-small approach – and that it’s OK to make mistakes..

 

This pack contains a range of response activities complete with activity explainer videos for exploring thinking skills and developing emotional understandings and compassionate inquiry including:

  • Blooms Higher Order Thinking activities
  • Book Club guide for deepening text discussion
  • A range of activities to explore emotional understanding, compassionate inquiry, empathy development, vocabulary and developing skills for self and co-regulation.


Themes explored include: augmented reality, coding, collaboration, cooperation, creativity, development, digital, digital platform, gaming, pivoting, planning, problem-solving, prototype, software development, students, technology, teamwork, testing, thinking, virtual reality

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